• Chris Parks Art

    Fluid Films

Despite the incredible advances in digital VFX, there is still something magical in the analogue.
Chris has taken the cloud tank techniques used in films such as 2001: A Space Odyssey and Close encounters of the Third Kind and refined them to create mesmerising and powerful imagery that has an unrivalled organic and timeless quality.
His studio is a treasure trove of techniques and ideas from throughout the history of film. 180 year old optics are combined with digitally controlled drive systems. Special effects processes from the early days of photography sit alongside the most precise of modern day lighting.
This has lead to its use in feature films such as The Tree of Life and The Fountain and commercials for brands including Apple, Rolls Royce and Vogue.

Fluid Perspectives II

2015 Showreel

The 2015 showreel was primarily shot digitally with a film section in the middle. It contains some of the raw material used in The Fountain, Tree of Life and recent commercials. Click to view.

Fluid Perspectives I

2009 Showreel

The Fluid Perspectives showreel from 2009 contains material principally shot on film, including IMAX 15/70, 8/70, and 35mm, with music by Ian Sanderson. Click to view.

Look Closer

Chris Parks Art | Vision3

Chris's pursuit of achieving what would normally be considered VFX shots, in camera, doesn't stop at his fluid effects and cloud tank photography. Whether designing specialist optics to get the right shot, using aerial imagery to bring otherwise out of focus backgrounds into the same focal plane as close ups, or using techniques like Gaussian Splatting to create digital assets in camera, Chris is a champion of in camera techniques. 

With his production company, Vision3, Chris has either shot or directed specialist sequences for productions from IMAX to social media and collaborates with cameramen and creatives, many of whom he has worked with for decades. They all share the same desire for that enigmatic shot that perfectly tells the story. 

The 2015 showreel was primarily shot digitally with a film section in the middle. It contains some of the raw material used in The Fountain, Tree of Life and recent commercials. Click to view.

Fluid Perspectives II

2015 Showreel

The Fluid Perspectives showreel from 2009 contains material principally shot on film, including IMAX 15/70, 8/70, and 35mm, with music by Ian Sanderson. Click to view.

Fluid Perspectives I

2009 Showreel

Chris's pursuit of achieving what would normally be considered VFX shots, in camera, doesn't stop at his fluid effects and cloud tank photography. Whether designing specialist optics to get the right shot, using aerial imagery to bring otherwise out of focus backgrounds into the same focal plane as close ups, or using techniques like Gaussian Splatting to create digital assets in camera, Chris is a champion of in camera techniques. 

With his production company, Vision3, Chris has either shot or directed specialist sequences for productions from IMAX to social media and collaborates with cameramen and creatives, many of whom he has worked with for decades. They all share the same desire for that enigmatic shot that perfectly tells the story. 

Look Closer

Chris Parks Art | Vision3

Feature Projects

“He didn’t want to use computer graphics. He wanted visual effects to be timeless ”


Jeremy Dawson - VFX Designer - The Fountain


“We saw beautifully vibrant and active reactions that look remarkably like deep space photography we’ve seen from NASA. ”


Dan Schrecker - VFX Supervisor - The Fountain


“…when Darren had rewritten the script and we were going back in to Warner Bros saying we wanted to make this movie again, Jeff Robinoff told us then that one of the reasons why he’s kept this film alive all this time was in part because of the Parks footage.”


Eric Watson - Producer - The Fountain


“Everything in space is organic. I was searching for a guy who could do something that abstract and we found Image Quest 3D”


Darren Aronofsky - Director - The Fountain


“Parks was one of the reasons Warner Bros. greenlit the movie. When Jeff Robinov saw the test footage we did with Image Quest, I think he got a sense of how unusual this film could be ”


Darren Aronofsky - Director

Tree of Life

Terrence Malick | Fox Searchlight

In the 1980's, when Terrence was in the early stages of planning his epic film, he approached Peter Parks to shoot some marine imagery. 30 years later once principal photography was under way he got in contact with Chris to shoot some abstract imagery for the 'Life before birth' and 'Universe before the big bang' sequences.

Ant Man and the Wasp: Quantumania

Peyton Reed | Marvel Studios

Ant Man VFX supervisor, Jesse Chisolm, approached Chris about creating skies for the Quantum Realm. They were looking for something organic that suggested the sub atomic scale of the world. Chris shot for two weeks creating environments and the imagery for the credit sequence.

Assassins Creed

Justin Kurzel | Regency Films

The director, Justin Kurzel, brought in Chris to create visuals to represent memory and past experiences. Chris drew on the double helix idea of DNA where particularly violent memories are stored Chris developed variations on this visual style for The Animus as a signature for time travel as well as a visual representation of memory itself.

The Fountain

Darren Aronofsky | Warner Bros.

Chris and Peter Parks were commissioned by Darren to produce their special brand of organic fluid effects. In order to make his vision of space timeless, Aronofsky steered clear of traditional computer graphics and instead shot with Chris and Peter over a period of 8 weeks to produce something that was unique and would not age.

Poor Things

Yorgos Lanthimos / Searchlight Pictures

The incredible tale about the fantastical evolution of Bella Baxter, a young woman brought back to life. Chris was approached by the production to provide events to represent otherworldly skies for this incredible film. The shots used fabric movement, ocean currents and microscopic processes as inspiration for their form.

She Will

Charlotte Colbert | The Popcorn Group

Chris worked with director Charlotte Colbert, as the film took shape, to create imagery that both foreshadowed the impending supernatural events and hinted at the things going on in the character's minds. Chris designed a palette of looks that became signatures for the various events and for the different characters.

Chris and Peter Parks were commissioned by Darren to produce their special brand of organic fluid effects. In order to make his vision of space timeless, Aronofsky steered clear of traditional computer graphics and instead shot with Chris and Peter over a period of 8 weeks to produce something that was unique and would not age.

The Fountain

Darren Aronofsky | Warner Bros.

The director, Justin Kurzel, brought in Chris to create visuals to represent memory and past experiences. Chris drew on the double helix idea of DNA where particularly violent memories are stored Chris developed variations on this visual style for The Animus as a signature for time travel as well as a visual representation of memory itself.

Assassins Creed

Justin Kurzel | Regency Films

In the 1980's, when Terrence was in the early stages of planning his epic film, he approached Peter Parks to shoot some marine imagery. 30 years later once principal photography was under way he got in contact with Chris to shoot some abstract imagery for the 'Life before birth' and 'Universe before the big bang' sequences.

Tree of Life

Terrence Malick | Fox Searchlight

Ant Man VFX supervisor, Jesse Chisolm, approached Chris about creating skies for the Quantum Realm. They were looking for something organic that suggested the sub atomic scale of the world. Chris shot for two weeks creating environments and the imagery for the credit sequence.

Ant Man and the Wasp: Quantumania

Peyton Reed | Marvel Studios

The incredible tale about the fantastical evolution of Bella Baxter, a young woman brought back to life. Chris was approached by the production to provide events to represent otherworldly skies for this incredible film. The shots used fabric movement, ocean currents and microscopic processes as inspiration for their form.

Poor Things

Yorgos Lanthimos / Searchlight Pictures

Chris worked with director Charlotte Colbert, as the film took shape, to create imagery that both foreshadowed the impending supernatural events and hinted at the things going on in the character's minds. Chris designed a palette of looks that became signatures for the various events and for the different characters.

She Will

Charlotte Colbert | The Popcorn Group


Commercials
&
Short Films

Console Glass

Director: Fausto Becatti

Chris worked with Bioscope films to create the manufacturing of not only the glass bottle but also the contents that fill it. Chris used both his signature fluid events for the sequence but also shot some of the raw ingredients, including sand, silica and glass.

Apple

Director: Henry Hobson

As part of the launch of the iPhone 7, Apple created a film highlighting some of its key functions. Chris collaborated with Henry Hobson to create unique imagery that matched the key messages which included stereo sound, unique black finish and low light camera ability. It was the first time that Chris had worked purely in black and white.

Rolls Royce

Director: Sam Pilling

When Sam Pilling and Pulse decided to project images of the Aurora Borealis onto the Rolls Royce Phantom, they came to Chris to create the imagery. Using a combination of modern day glassware and some 200 year old lenses, Chris and the team were able to achieve miniature Auroras in no more than a cup of fluid.

Apple iPhone 15

Director: Daniel Wolfe

Chris and Daniel's sixth project together saw the collaborating on an Apple commercial that saw the element tungsten, a USP for the new iPhone, travelling to earth before being forged into the iPhone 15. Dan Williams was brought on by Daniel as VFX supervisor and he and Chris created the adrenaline fuelled journey from the edge of the universe to the palm of your hand.

Moët et Chandon

Director: Manu Cosu

For Moët et Chandon and their 'Must Be Moet' worldwide campaign, Chris was again asked to create visuals to suggest something abstract - in this case it was 'the memorable moment', those instances in life when everything comes together into something unforgettable. Directed by Manu Cosu the results are truly stunning.

Absolut Vodka

Director: Emmanuel Lubezki

Chris had worked with Chivo before when he was Cinematographer for Alfonso Cuaron's film Gravity. This time he was directing an epic commercial for Absolut.

Chris created imagery to represent the birth of the universe and the start of life on earth as well as textures and elements to work with the dynamic vision that Chivo had.

When Sam Pilling and Pulse decided to project images of the Aurora Borealis onto the Rolls Royce Phantom, they came to Chris to create the imagery. Using a combination of modern day glassware and some 200 year old lenses, Chris and the team were able to achieve miniature Auroras in no more than a cup of fluid.

Rolls Royce

Director: Sam Pilling

Chris and Daniel's sixth project together saw the collaborating on an Apple commercial that saw the element tungsten, a USP for the new iPhone, travelling to earth before being forged into the iPhone 15. Dan Williams was brought on by Daniel as VFX supervisor and he and Chris created the adrenaline fuelled journey from the edge of the universe to the palm of your hand.

Apple iPhone 15

Director: Daniel Wolfe

As part of the launch of the iPhone 7, Apple created a film highlighting some of its key functions. Chris collaborated with Henry Hobson to create unique imagery that matched the key messages which included stereo sound, unique black finish and low light camera ability. It was the first time that Chris had worked purely in black and white.

Apple

Director: Henry Hobson

Chris worked with Bioscope films to create the manufacturing of not only the glass bottle but also the contents that fill it. Chris used both his signature fluid events for the sequence but also shot some of the raw ingredients, including sand, silica and glass.

Console Glass

Director: Fausto Becatti

For Moët et Chandon and their 'Must Be Moet' worldwide campaign, Chris was again asked to create visuals to suggest something abstract - in this case it was 'the memorable moment', those instances in life when everything comes together into something unforgettable. Directed by Manu Cosu the results are truly stunning.

Moët et Chandon

Director: Manu Cosu

Johnny and Chris had worked together previously when Chris had supervised the 3D on a Sony commercial that Johnny directed. This time he was brought on board to create in camera elements for a commercial following a photon’s eye view from the centre of the sun to earth. Chris and team created new techniques specifically for the spot.

NRG

Director: Johnny Green
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Chris Parks Art
Studio 216 Screenworks
22 Highbury Grove
London, N5 2EF, UK

P: +44 (0)7740 868211

Contact Us
Here

© 2023 by Chris Parks Art Ltd


© Copyright 2023 by Chris Parks Art Ltd

Chris Parks Art
Studio 216 Screenworks
22 Highbury Grove, London, N5 2EF
England

+44 (0)7740 868211

Contact Us
Here